Capture The Flag
You can download capture the flag from minetest:
Go to ‘Content’ then ‘Browse online content’ then search for ‘Capture The Flag’. Click on ‘Capture The
Flag by rubenwardy’ and Install
You can also visit the Capture The Flag github: Clic here
Go to the URL above and click on ‘code’ then download ZIP. Go to your downloads, right click on the
folder click on unzip then put the folder in minetest or luanti/games,
you also need to install 4
other dependencies:
🔹mhud - Github mhud
🔹rawf - Github rawf
🔹ChatCmdBuilder - Github ChatCmdBuilder
🔹skybox - Github skybox
🔹maps - Github maps
Once downloaded like Capture the Flag, you need to unzip them and put them in:
🔹minetest or luanti/games/capturetheflag/mods/other
for the ChatCmdBuilder and skybox
folder.
🔹minetest or luanti/games/capturetheflag/mods/apis
for rawf and mhud folder.
🔹minetest or luanti/games/capturetheflag/mods/ctf/ctf_map/maps
for maps.
And finally via ContentDB online: Clic here
Click on Download then unzip and put the downloaded folder in minetest or luanti/games
.
Making a map
Conseils pour la création de maps.
Advice
Conseils pour la création de maps.
Worldedit
There are 3 ways to download Worldedit undo:
🔹From minetest: ‘Content’ then ‘Browse online content’, then search for ‘worldedit undo’. Click on ‘Worldedit
by sfan5’ and Install.
🔹From the CDB:
ContentDB Worldedit, click on download then unzip the folder and put it in
minetest or luanti/mods
🔹Or from Github:
Github
Worldedit undo, click on "code" and "download zip" then download zip then unzip the folder and put it in
minetest or luanti/mods
There are a lot of commands with Worldedit, here is a list of the most useful ones
🔹//help [all/]
Get help for WorldEdit commands. all shows all WorldEdit commands,
the help text for the given command.
🔹//pos1
or //1
Set WorldEdit region position 1 to the player's location.
//pos2
or //2
Set WorldEdit region position 2 to the player's location.
🔹//volume
Display the volume of the current WorldEdit region.
🔹//set node
Set the current WorldEdit region to node.
🔹//mix node1 [count1] node2 [count2] ...
Fill the current WorldEdit
region with a random mix of node1, node2,
 ... Weightings can be
optionally specified via the [count1], [count2], ... parameters after a node name.
🔹//replace search node replace node
Replace all instances of
search node with replace node in the current WorldEdit region.
🔹//replaceinverse search node replace node
Replace all nodes
other than search node with replace node in the current WorldEdit region.
🔹//replace search node replace node
Replace all instances of
search node with replace node in the current WorldEdit region.
🔹//hollowcube width height length node
Adds a hollow cube with its ground level centered at WorldEdit position 1 with dimensions
width x height x length, composed of node.
🔹//cube width height length node
Adds a
cube with its ground level centered at WorldEdit position 1 with dimensions width x
height x length, composed of node.
🔹//hollowsphere radius node
Add hollow sphere centered at
WorldEdit position 1 with radius radius, composed of node.
🔹//sphere radius node
Add sphere centered at WorldEdit position 1
with radius radius, composed of node.
🔹//hollowdome radius node
Add hollow dome centered at WorldEdit
position 1 with radius radius, composed of node.
🔹//dome radius node
Add dome centered at WorldEdit position 1 with
radius radius, composed of node.
🔹//hollowcylinder x/y/z/? length radius1 [radius2] node
Add hollow cylinder at WorldEdit position 1 along the given axis with length length, base
radius radius1
 (and top radius [radius2]), composed of
node.
🔹//cylinder x/y/z/? length radius1 [radius2] node
Add cylinder at WorldEdit position 1 along the given axis with length length, base radius
radius1
 (and top radius [radius2]), composed of node.
🔹//hollowpyramid x/y/z/? height node
Add hollow
pyramid centered at WorldEdit position 1 along the given axis with height height composed of
node.
🔹//pyramid x/y/z/? height node
Add pyramid centered at
WorldEdit position 1 along the given axis with height height composed of node.
🔹//spiral length height spacer node
Add
spiral centered at WorldEdit position 1 with side length length, height height,
space between walls spacer, composed of node.
🔹//copy x/y/z/? amount
Copy the current WorldEdit region along the
given axis by amount nodes.
🔹//move x/y/z/? amount
Move the current WorldEdit positions and
region along the given axis by amount nodes.
🔹//stack x/y/z/? count
Stack the current WorldEdit region along
the given axis count times.
🔹//transpose x/y/z/? x/y/z/?
Transpose the current WorldEdit
positions and region along given axes.
🔹//flip x/y/z/?
Flip the current WorldEdit region along the given axis.
🔹//rotate x/y/z/? angle
Rotate the current WorldEdit positions and
region along the given axis by angle angle (90 degree increment).
🔹//orient angle
Rotate oriented nodes in the current WorldEdit region around
the Y axis by angle angle (90 degree increment).
🔹//fixlight
Fixes the lighting in the current WorldEdit region.
🔹//drain
Removes any fluid node within the current WorldEdit region.
🔹//clearcut
Removes any plant, tree or foliage-like nodes in the selected region.
🔹//save file
Save the current WorldEdit region to "(world
folder)/schems/file.we".
🔹//load file
Load nodes from "(world folder)/schems/file.we" with
position 1 of the current WorldEdit region as the origin.
🔹//mtschemcreate file
Save the current WorldEdit region using the Minetest
Schematic format to "(world folder)/schems/file.mts".
🔹//mtschemplace file [rotation]
Load nodes from "(world
folder)/schems/file.mts" with position 1 of the current WorldEdit region as the origin.
  Valid values for [rotation] are 0, 90, 180, and 270.
Worldedit Undo
Worldedit undo lets you go back on a command you've just done.
It's essential with Worldedit if you do something you don't want to, you can delete
it.
There are 3 ways to download Worldedit undo:
🔹From minetest: ‘Content’ then ‘Browse online content’, then search for ‘worldedit undo’. Click on
‘Worldedit undo by Hybrid Dog’ and Install.
🔹From the CDB:
ContentDB Worldedit undo, click on download then unzip the folder and put it in
minetest or luanti/mods
🔹Or from codeberg:
Codeberg
Worldedit undo, click on
...
then download zip then unzip the folder and put it in
minetest or luanti/mods
The different commands:
🔹//undo
Allows you to go back an action, which can be executed several times in a row.
🔹//redo
Redo what was removed with //undo
.
🔹//show_journal
Enables you to see what can be undone or redone
Worldedit Additions
Fonctionnalités supplémentaires de Worldedit.
Worldedit HUD Helpler
Worldedit HUD Helper helps you with Worldedit commands by showing you the full name of the blocks and the
axis you're looking at.
There are 3 ways to download Worldedit HUD Helper:
🔹From minetest: ‘Content’ then ‘Browse online content’, then search for ‘worldedit hud helper’. Click on
‘worldedit HUD Helper by Starbeamrainbowlabs’ and Install.
🔹From the CDB:
ContentDB Worldedit HUD Helper, click on download then unzip the folder and put it
in
minetest or luanti/mods
🔹Or from Gitlab:
Gitlab
Worldedit undo, click on 'code' then download zip then unzip the folder and put it in
minetest or luanti/mods
The different commands:
🔹//hud
Toggles whether the HUD is shown or not.
🔹//hudoffset offset_in_pixels
Redo what was removed with //undo
.
Terraform
Outils de terraformation.